toah auto team 2019

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Why Biometrics Are The Future of Access Control
May 23, 2018

A classic Toa normal and Toa hard unit. However, it is still very strong in Toa hard as a skill reset unit. Second skill does enemy max HP based damage (great since ToA monsters have super high max HP) and AoE attack breaks in case the enemies get a turn. If you looked at my other B10 teams, you will use the same runes but I will recap the minimum stats you’d need to run this team fluently: As my NB10 guide displayed her as a shield holder, you may use the same build with the same runes. I run the same comp, can confirm. 2 Chances to AoE decrease enemy ATB by 30% with 30% chance each. Not only does huge AoE damage but it will stop annoying enemies that resurrect or heal. Fire twin team: Shaina – Maruna – Chasun – Jeanne – Verdehile, Baretta leader skill – Mav – Jeanne – Verad – Rica, Baretta leader skill – Mav – Jeanne – Verad – Water Homunculus.

Skill 3 AoE reduces enemies ATB back to 0 and puts up attack speed slow (Between these two skills he brings a ton of CC), Leader skill: +33% Attack Power (good if you’re going for a full damage comp). Gives your team speed buff to make it easier to keep the enemies CCed. Players with most or all of the monsters listed: Verad leader skill – Rica – Water Homunculus – Jeanne – Ganymede. +10k+ HP is suggested as he may be def based but having low hp can ruin your team in Jultan rooms. Stats such as attack/CD/CR can help add more damage but CR can be dangerous for Jultan rooms and is not suggested. I will list best DoT damage dealers to lowest: The absolute Best Dot unit is water homunculus as it provides attack bar reduction on its second, 25% chance of freeze on first and the third skill (Ice Mist) can potentially land maximum amount of dot damage. ATK buff and ATB boost if you’re not using Galleon on lower floors.

Her attack bar manipulation is on par with Verad as her skills bring a slow and glance with stun rates on 2nd. Verad/Poseidon/Charlotte – Shaina – Sabrina – Chasun – Mav/Gany, Verad – Belladeon – Spectra – Mav – Hwa/Verdehile, Water Homunculus/Baretta – Spectra – Belladeon – Mav – Hwa, Sigmarus – Bella – Mav – Spectra – Verad/Charlotte/Poseidon.

When you are trying to complete ToaH, you may swap a few runes on Verdehile (instead of spd cd atk or atk cd/cr atk), you should run spd cr hp. Due to the nature of 3 AOE skills, she is likely to despair proc the Toa hard enemies. Shield Shield Blade – SPD CD ATK (Will discuss this in detail below). The team composition shown above is a good example of a ToaH team. Similar to the other reset units but without any utility. Protected: The Ultimate Guild Content Guide. New comments cannot be posted and votes cannot be cast, More posts from the summonerswar community. Alike from Rica, she also can gain an additional turn(s) from her first skill when sleep is applied. Make sure to have a defense breaker, ATK buff, and lots of DoTs. Chasun is perhaps the safest bet but in some cases, a def break on Jeanne or another monster can be dangerous for your team. Her 3rd skill applies two turn sleep on multiple enemies. This team is favored by people who either dislike ToA Hard, have other things to do like work, or by people who like convenience. Been autoing and finishing TOAH for like a year.

This team can have problems with rooms such as Jultan and Artamiel, you may need to substitute some units or use an entirely different team composition which will be displayed later in the guide. DEF is a plus to add more damage on basalt especially if you are pairing Basalt with Mantura. Third skill AoE decreases the enemies ATB by 30% x3 times. Second skill has an 80% chance to AoE freeze. I’ve got all your mons and don’t own a verad, How far can you auto with this team? AUTO TEAM. AoE freezes the enemies and puts up attack speed slow debuff. Hey guys I know there are lots of guides for farmable auto teams. 60% chance to AoE stun with his second skill. The DoT team has a lot of choices to choose from and it is considered the safer route for ToaH. Verdehile may be the most tricky unit to rune in this team. I just got verad a couple weeks ago, and will try this team. Overall, it depends on what is available and which unit you pull first.

There are two pathways to clearing ToaH. Lapis brings two aoe attack bar reduction skills and can apply armor break with her 2nd skill. The structure of this team consists of two DoT damage dealers, two CC or crowd control units and one turn reset unit such as Jamire/Mav (the farmable choice)/Ganymede. Verad, Chasun, Lora, Martina, Shaina. Hemos is farmable but Thrain must be obtained through LND scrolls. Verad has an awakening bonus of 25 accuracy to allow players to achieve high accuracy at a much easier rate. You do not want to risk taking too much reflect damage. Swift/Broken – SPD HP/CD ATK/HP – Tyron can be used in other contents such as PVP in RTA/GW/Siege and adding damage may not be a bad idea as the second skill does a decent amount of damage. I was using that same team but water homie instead of verad. Spectra is very strong for bosses because special assault does massive damage on high HP monsters. I just got verad a couple weeks ago, and will try this team. The scaling for a player who just completed Toa normal 100 should be able to reach ToaH 49 on average. (including boss stages and ToA 100), AoE stun with ATB reduction and defense break. AoE stun on all enemies that have DoTs on them. Therefore, an immunity buff may be suggested instead. Additionally, on despair, Baretta can stun multiple units. With twins availabe, ToaH 100 male or female are much easier than it was in the past. However, the team is damage based and less of the old school dot teams.

She pulls Shaina into her attack which reduces Shaina’s cooldowns so she can use her AoE stun and ATB bar reduce skill more often. Good healer for stages where you need heal block debuff like vs Halphas so he can’t heal and get his invincibility back. Good healer for Akroma stage because she also defense buffs which really helps your Dark tank survive. Heal with defense buff can save your team in case the enemies get a turn. Due to the recent buff in early April of 2019, Tyron’s 3rd skill can slow and 2nd skill can reduce up to 100% attack bar if slow is applied. (His multi-hits makes him AoE reduce ATB by 30%). Some difficult floors will require you to build specific niche monsters or special team comps. One of my concerns is that players tend to rush ToaH unprepared, and waste valuable resources and time trying to complete it without realizing they have a month to complete ToaH. However, the sleep mechanic is weak because any damage can disrupt the sleep effect. It may be a good idea to stack CR/CD to enable massive damage on enemies. Great for speed clearing lower floors because she does huge AoE damage and will be able to use his AoE again if he kills one of the enemies. HP CD ACC – swift/blade (personal favorite build because spectra has massive attack spd base and having him before galleon can create some consistency issues), SPD CD HP – Swift/focus (needs high cr subs), SPD CD ACC – Blade sets x1-3 with broken sets. Mantura pairs well with despair. ToaH is essential because it adds more rewards to your resource pool. Broken Sets with Energy off-sets – SPD HP HP – Focus on ACC/SPD subs, Vio/Will-Rev – SPD HP HP – An all around set for players using Jeanne in PVP, No actual HP requirement but make sure she’s on SPD HP HP, 180+ SPD is recommended as you want her fastest on your team (2nd is fine). Second skill does 18% of the enemies max HP as damage which is huge in ToA with all the enemies having crazy high HP. 180+ SPD is suggested but may be difficult with her low spd base. Great for speed clearing low floors because he AoE def breaks and ATK buffs your team. Good vs stages with a lot of passives because he puts up Oblivion which stops passives from working. To do list:-Summon Verad-Summon Poseidon-Summon Ganymede. It gives you scrolls, crystals, rainbowmons, devilmons, and is the only way to farm L&D and Legendary scrolls. As a result, I will present the second team: DoT with CC units later in the guide. Third skill stuns the enemy with the highest ATB. SWMASTERS, LLC. Second skill strips and put enemies skills on max cooldown which is great for stopping bosses from using their second or third skills. Other stats are considered luxury such as attack power. Both units can slow/reduce attack bar/stun under the condition of slow. AoE Reduces the cooldown time of your team’s skills while giving your team attack speed buff. His AI is ridiculous on auto. Single target attack speed slow + freeze. Comments However, I would recommend at least 35% ACC to secure more stun locks in ToaH. As long as you have the stats below, your Verdehile should be able to auto ToaH. Poseidon provides two AOE sets. Amazing for tanking stages with Ragdoll because he is a light monster with a passive that makes it so he doesn’t take more than 20% of his HP as damage per hit. +10k HP – the more the better to tank reflect damage from Jultan or armor break scenarios.

180+ SPD is suggested, the more the better – please note if you are using water homunculus then make sure this goes before it. However, it is ranked 6 because it can conflicting to use Sigmarus in CR punishment rooms such as Jultans and Artamiel. This question is asked very frequent and I believe there is no right answer. Despair/Broken Set – SPD HP HP (Basalt’s heal is scaled off his MAX HP) but SPD HP DEF may work also as his third skill scales off defense. L Vero, Water Homie, Betta, Briand, Chasun. First skill will AoE freeze the enemies with a 25% chance, Second skill will AoE reduce ATB by 30% with a 50% chance, Third skill will AoE put 2 stacks of DoTs with a chance to put more stacks depending on how many debuffs are already on the target, With 3 AoE skills on despair, he’s an AoE CC and DoT machine. Water Taoist is considered better for Toa hard because his third skill can armor break (a good set up for Sigmarus/Spectra) versus the selfish dark taoist with only self application healing and one man stun (it’s random). The Verdehile does not have to be on violent to have a successful ToaH twin team.

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